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    <title>Projects on Andrew J. Farkas</title>
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      <title>Conlangs</title>
      <link>https://ajfarkas.dev/projects/conlangs/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/conlangs/</guid>
      <description>I am proficient with Toki Pona, and was active in the Ithkuil community for several years and during the creation of New Ithkuil.</description>
    </item>
    <item>
      <title>Hyperspeedcube</title>
      <link>https://ajfarkas.dev/projects/hyperspeedcube/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/hyperspeedcube/</guid>
      <description>&lt;div class=&#34;lead !mb-9 text-xl&#34;&gt;&#xA;  Multidimensional twisty puzzle simulator&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;&lt;a href=&#34;https://ajfarkas.dev/projects/hyperspeedcube/&#34;&gt;&lt;img src=&#34;https://raw.githubusercontent.com/HactarCE/Hyperspeedcube/main/crates/hyperspeedcube/resources/icon/hyperspeedcube.svg?sanitize=true&#34; alt=&#34;Hyperspeedcube logo&#34; width=&#34;100&#34; align=&#34;right&#34; style=&#34;margin: 0px 0px 0px 10px&#34;&gt;&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;Hyperspeedcube is a modern, beginner-friendly 3D and 4D Rubik&amp;rsquo;s cube simulator with customizable mouse and keyboard controls and advanced features for speedsolving. It&amp;rsquo;s been used to break numerous speedsolving records and runs on all major operating systems plus the web.&lt;/p&gt;</description>
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      <title>Infinite Minesweeper</title>
      <link>https://ajfarkas.dev/projects/infinite-minesweeper/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/infinite-minesweeper/</guid>
      <description>&lt;div class=&#34;lead !mb-9 text-xl&#34;&gt;&#xA;  Minesweeper on an infinite playing field&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;&lt;a href=&#34;https://ajfarkas.dev/projects/infinite-minesweeper/&#34;&gt;&lt;img src=&#34;https://raw.githubusercontent.com/HactarCE/InfiniteMinesweeper/main/resources/icon/infinite_minesweeper.svg?sanitize=true&#34; alt=&#34;Infinite Minesweeper logo&#34; width=&#34;80&#34; align=&#34;right&#34; style=&#34;margin: 10px 10px 10px 20px&#34;&gt;&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;Ever wanted to spend hours playing Minesweeper without ever pausing to restart the game? Now you can! In Infinite Minesweeper, the playfield is unbounded and the game never ends.&lt;/p&gt;</description>
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      <title>Keyboard</title>
      <link>https://ajfarkas.dev/projects/keyboard/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/keyboard/</guid>
      <description>&lt;p&gt;I use the &lt;a href=&#34;https://en.wikipedia.org/wiki/Colemak&#34; target=&#34;_blank&#34; rel=&#34;noreferrer&#34;&gt;Colemak&lt;/a&gt; keyboard layout on a &lt;a href=&#34;https://www.zsa.io/moonlander&#34; target=&#34;_blank&#34; rel=&#34;noreferrer&#34;&gt;ZSA moonlander&lt;/a&gt;.&lt;/p&gt;</description>
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      <title>LED Wall</title>
      <link>https://ajfarkas.dev/projects/led-wall/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/led-wall/</guid>
      <description>&lt;div class=&#34;lead !mb-9 text-xl&#34;&gt;&#xA;  Homemade game console&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;I made a homemade game console from a 32x64 LED panel. It runs &lt;a href=&#34;https://tetris.wiki/Tetris_Guideline&#34; target=&#34;_blank&#34; rel=&#34;noreferrer&#34;&gt;guideline&lt;/a&gt;-compliant Tetris, &lt;a href=&#34;https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life&#34; target=&#34;_blank&#34; rel=&#34;noreferrer&#34;&gt;Conway&amp;rsquo;s Game of Life&lt;/a&gt;, and (of course) a 4D Rubik&amp;rsquo;s Cube simulator inspired by &lt;a href=&#34;https://github.com/milojacquet/flat-hypercube&#34; target=&#34;_blank&#34; rel=&#34;noreferrer&#34;&gt;Flat Hypercube&lt;/a&gt;.&lt;/p&gt;</description>
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    <item>
      <title>Music</title>
      <link>https://ajfarkas.dev/projects/music/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/music/</guid>
      <description>I play piano, and occasionally create or modify arrangements of pieces I enjoy.</description>
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      <title>NDCell</title>
      <link>https://ajfarkas.dev/projects/ndcell/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/ndcell/</guid>
      <description>&lt;div class=&#34;lead !mb-9 text-xl&#34;&gt;&#xA;  Multidimensional cellular automaton simulator&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;&lt;a href=&#34;https://ajfarkas.dev/projects/ndcell/&#34;&gt;&lt;img src=&#34;https://raw.githubusercontent.com/HactarCE/NDCell/master/docs/img/ndcell_icon.svg?sanitize=true&#34; alt=&#34;NDCell logo&#34; width=&#34;100&#34; align=&#34;right&#34; style=&#34;margin: 0px 0px 0px 10px&#34;&gt;&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;NDCell is a work-in-progress 2D and 3D cellular automaton simulator that I will hopefully return to someday. It currently has rendering, editing, and basic simulation working, and I&amp;rsquo;m most of the way through implementing a new domain-specific cellular automaton specification language too.&lt;/p&gt;</description>
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      <title>Portal Planner</title>
      <link>https://ajfarkas.dev/projects/portal-planner/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/portal-planner/</guid>
      <description>&lt;div class=&#34;lead !mb-9 text-xl&#34;&gt;&#xA;  Advanced Nether portal planning tool for Minecraft: Java Edition&#xA;&lt;/div&gt;&#xA;&#xA;&lt;p&gt;&lt;a href=&#34;https://ajfarkas.dev/projects/portal-planner/&#34;&gt;&lt;img src=&#34;https://raw.githubusercontent.com/HactarCE/PortalPlanner/main/resources/icon/portalplanner.svg?sanitize=true&#34; alt=&#34;Portal Planner logo&#34; width=&#34;100&#34; align=&#34;right&#34; style=&#34;margin: 0px 0px 0px 10px&#34;&gt;&lt;/a&gt;&lt;/p&gt;&#xA;&lt;p&gt;Portal Planner is a tool for planning advanced Nether portal linkages in Minecraft: Java Edition. It replicates the exact in-game computations to determine which portals are possible to link together&lt;/p&gt;</description>
    </item>
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      <title>Speedsolving</title>
      <link>https://ajfarkas.dev/projects/speedsolving/</link>
      <pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate>
      <guid>https://ajfarkas.dev/projects/speedsolving/</guid>
      <description>I speedsolve 3D and 4D Rubik&amp;rsquo;s cubes, and hold several hypercubing world records.</description>
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